How to Change Pivot in Unity

Notes:

How to Create or Modify Pivot of a Game object in Unity:

Pivot: indicates
the reference point for positioning, rotating and scaling a game object.

Center: indicates
the average center / middle point of a game object’s geometry or it’s hierarchy.

W.K.T. By default any game object's pivot and center will be at the current position of the game object.

Steps to try:
1. Create a cube at Position (0,0,0) & Scale (5,6,1)
1. Create an empty game object at (0,0,0), & name it
2. Place it at the required position by dragging it
3. Make the source game object as the child of pivot game object
4. To transform source game object based on the center or pivot; we select pivot game object & use the Pivot/Center toggle button