Unity C# Scripting Tutorials
Unity C# Scripting Tutorials
In Unity C# Scripting Tutorials series we learn Unity C# Scripting in depth step by step
- Creating and executing a project, UI, folder structure
- Layout, Messages, First Script, Assemblies
- Print, Debug.Log, object type, Boxing & Unboxing
- Assembly Browser, References Folder, Documentation
- Using keyword, Comments, + operator
- Variables Vs Constants
- Tracing or Debugging
- Datatypes
- sizeof, MinValue, MaxValue, Character Set
- Default Values, Keywords, Identifiers
- Type Casting
- Operators, Arithmetic Operators
- Relational, Logical, Conditional operators
- Assignment, increment & decrements operators
- Bit wise, Bit wise shift operators
- Expression evaluation | datatypes, precedence, associativity
- Mathf structrue for mathematical operations
- String class for string operations
- Converting Maths, Physics formulas to codes
- Quick Review One
- Control statements, if else conditional statement
- else if ladder statement, game examples
- if else vs (?:) , switch case, Destroying enemy code
- switch case vs else if ladder, health bar code, state machine
- Looping statements, for loop , while loop , do while loop
- forward, reverse for loops, Sum of n, even, odd numbers
- break & continue keyword within for, while, do while loops
- Nested loops, Scanning or Processing 2d tile map
- Modulus (%) to traverse 2D tile sheet horizontally, vertically
- Prime number, Sum of all, even & odd digits of given number
- Output of (a++ * a++) , Number patterns using nested loops
- Quick Review Two
- Why, what, creating an array, value type vs reference type
- Different ways of creating arrays & accessing members
- Traversing arrays using for and foreach in loops
- Generating number series & storing in an array
- Placing images or tiles in rows and columns on X Y plane
- Calculating X and Y position of each tile in a tile map
- Find sum of two arrays & Swapping two array elements
- Linear search, Bubble sort, System.Array class
- 2D arrays, declaration, initialization, memory, getting length
- Traversing 2D array, Increment array elements by 1, Matrix addition
- Representing tile based 2D game levels using 2D arrays
- Calculating x & y position of tiles in 2D level, Creating 3D array
- Quick Review Three
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