Game Object Menu - Creating Commands
Notes:
Game Object Menu - Creating Commands :
Create Empty (Ctrl+Shift+N):
Create Empty Child (Alt+Shift+N):
3D Object:
2D Object:
Light:
Audio:
Video:
UI:
Particle System:
Camera:
Center On Children:
Make Parent:
Clear Parent:
Apply Changes To Prefab:
Break Prefab Instance:
Set as first sibling (Ctrl+=):
Set as last sibling (Ctrl+-):
Move To View (Ctrl+Alt+F):
Align With View(Ctrl+Shift+F):
Align View To Selected:
Toggle Active State(Alt+Shift+A):
Game Object menu Commands related to creating game objects:====
Create Empty (Ctrl+Shift+N):
Create Empty command allows us to create an empty game object at the root level.
Create Empty Child (Alt+Shift+N):
Create Empty Child command allows us to create an empty child game object under a selected game object.
3D Object:
3D Object command allows us to create prebuilt 3D objects like cube, sphere, capsule, plain, quad, cylinder, terrain, trees, wind zone, 3D text etc.
2D Object:
2D Object command allows us to create 2D objects like sprite.
Note: For blueprints, backgrounds, etc.
Light:
Light command allows us to create various lights like direction, point, spot, & area light, reflection probe, probe group etc.
Audio:
Audio command allows us to create audio source & audio reverb zone.
Video:
Video command allows us to create video player object
UI:
UI command allows us to create various 2D UI objects like text, image, button, toggle button, slider, scroll bar, input field, dropdown control, panel, scroll view, canvas etc.
Particle System:
Particle System command allows us to create particle system object.
Camera:
Camera command allows us to create camera object.