Game Object Menu - Creating Commands

Notes:

Game Object Menu - Creating Commands :

Create Empty (Ctrl+Shift+N):
Create Empty Child (Alt+Shift+N):

3D Object:
2D Object:
Light:
Audio:
Video:
UI:
Particle System:
Camera:

Center On Children:

Make Parent:
Clear Parent:

Apply Changes To Prefab:
Break Prefab Instance:

Set as first sibling (Ctrl+=):
Set as last sibling (Ctrl+-):

Move To View (Ctrl+Alt+F):
Align With View(Ctrl+Shift+F):
Align View To Selected:

Toggle Active State(Alt+Shift+A):

Game Object menu Commands related to creating game objects:====

Create Empty (Ctrl+Shift+N):
Create Empty command allows us to create an empty game object at the root level.

Create Empty Child (Alt+Shift+N):
Create Empty Child command allows us to create an empty child game object under a selected game object.

3D Object:
3D Object command allows us to create prebuilt 3D objects like cube, sphere, capsule, plain, quad, cylinder, terrain, trees, wind zone, 3D text etc.

2D Object:
2D Object command allows us to create 2D objects like sprite.
Note: For blueprints, backgrounds, etc.

Light:
Light command allows us to create various lights like direction, point, spot, & area light, reflection probe, probe group etc.

Audio:
Audio command allows us to create audio source & audio reverb zone.

Video:
Video command allows us to create video player object

UI:
UI command allows us to create various 2D UI objects like text, image, button, toggle button, slider, scroll bar, input field, dropdown control, panel, scroll view, canvas etc.

Particle System:
Particle System command allows us to create particle system object.

Camera:
Camera command allows us to create camera object.