Introduction to Standard Assets in Unity

Notes:

Introduction to Standard Assets in Unity :

Terrain:
In Unity Terrain is a sculpt-able plane, which allows us to create open game levels, environments, sceneries, or vast landscapes.

Standard Assets:
Standard Assets is a collection of prebuilt assets; meant to reuse in any project.

Standard Assets package contains:
- 2D,
- Cameras,
- Characters,
- Cross Platform Input,
- Editor,
- Effects,
- Environment,
- Fonts,
- Particle Systems,
- Physics Materials,
- Prototyping,
- Utility,
- Vehicles.
Which you can optionally add while creating new project.

Unity copies all selected assets in to Standard Assets folder and places the Standard Assets folder in to new Project's Assets folder.