Unity Particle System Main Module

Notes:

Unity Particle System - Main Module :

Duration:
- Indicates for how many seconds the particle system should emit particles

Looping:
- Indicates whether the particle system should emit particles in loop or only once

Pre warm: (only works if Looping is also enabled).
- Indicates whether the particle system should be simulated from the beginning or the end of the loop

Start Delay:
- Indicates after how many seconds the particle system should start emitting particles

Start Lifetime:
- Indicates the initial life time of each particle i.e. for how many seconds a particle should be alive in the system

Start Speed:
- Indicates the initial speed of particles in the specified direction

3D Start Size:
- Indicates whether particles size should be controlled in each axis separately or not

Start Size:
- Indicates the starting size of particles in all axis

3D Start Rotation:
- Indicates whether particles rotation should be controlled in each axis separately or not

Start Rotation:
- Indicates the initial rotation of particles in all axis

Randomize Rotation:
- Indicates whether particles rotation should be randomized or not.
- It causes some of the particles to spin in opposite direction

Start Color:
- Indicates the initial color of each particle

Gravity Modifier:
- Indicates the scale value for the gravity of the world
- If set to 0 then gravity will be disabled

Simulation Space:
- Indicates whether particles should be animated in the object’s local space, in the world space, or relative to a custom object space

Simulation Speed
- Indicates the speed of particle system

Scaling Mode:
- Indicates the mode of scaling particles; Hierarchy or Local
- Hierarchy scales particles with respect to scale of its ancestors
- Local scales particles with respect to particle system scale

Play on Awake:
- Indicates whether the Particle System should be simulated automatically when the object is created or not

Max Particles:
- Indicates the maximum number of particles allowed in the system at once
- As limit is reached, some particles will be deleted from the system

Auto Random Seed:
- Indicates whether the Particle System should look different or same each time it is played